RoboCupTM
(Originally called as Robot World Cup Initiative) is an international
research and education initiative. It is an attempt to foster AI and
intelligent robotics research by providing a standard problem where wide range
of technologies can be integrated and examined, as well as being used for
integrated project-oriented education.
For this purpose, RoboCup chose to use soccer game as a primary domain, and
organizes RoboCup:(originally called "The Robot World Cup Soccer
Games and Conferences", now called "RoboCup World Championship and
Conference"). In order for a robot team to actually perform a
soccer game, various technologies must be incorporated including: design
principles of autonomous agents, multi-agent collaboration, strategy
acquisition, real-time reasoning, robotics, and sensor-fusion. RoboCup is a
task for a team of multiple fast-moving robots under a dynamic environment.
RoboCup also offers a software platform for research on the software aspects of
RoboCup.
While soccer game is used as a standard
problem where broad-range of efforts will be concentrated and integrated,
competition is only a part of RoboCup activity.
Current activities of the RoboCup consists of:
-
Technical
Conferences
-
RoboCup
International Competitions and Conferences
-
RoboCup
Challenge Programs
-
Education
Programs
-
Infrastructure
Development
Nevertheless, RoboCup World
Championship and Conferences is the central pillar of our activity, where
researchers can get together and evaluate research progress.
Currently, RoboCup has three major domains:
|
RoboCupSoccer
-
Simulation
League
-
2D,
3D, 3D Development, Mixed Reality
-
Small
Size Robot League
-
Middle
Size Robot League
-
Four-Legged
Robot League
(-2007) > Standard
Platoform (2008- )
-
Humanoid
League
(from 2002)
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