RoboCupTM (Originally called as Robot World Cup Initiative) is an international
research and education initiative. It is an attempt to foster AI and
intelligent robotics research by providing a standard problem where wide range
of technologies can be integrated and examined, as well as being used for
integrated project-oriented education.
For this purpose, RoboCup chose to use soccer game as a primary domain, and
organizes RoboCup:(originally called "The Robot World Cup Soccer
Games and Conferences", now called "RoboCup World Championship and
Conference"). In order for a robot team to actually perform a
soccer game, various technologies must be incorporated including: design
principles of autonomous agents, multi-agent collaboration, strategy
acquisition, real-time reasoning, robotics, and sensor-fusion. RoboCup is a
task for a team of multiple fast-moving robots under a dynamic environment.
RoboCup also offers a software platform for research on the software aspects of
RoboCup.
While soccer game is used as a standard
problem where broad-range of efforts will be concentrated and integrated,
competition is only a part of RoboCup activity. Current activities of the RoboCup consists of:
Technical
Conferences
RoboCup
International Competitions and Conferences
RoboCup
Challenge Programs
Education
Programs
Infrastructure
Development
Nevertheless, RoboCup World
Championship and Conferences is the central pillar of our activity, where
researchers can get together and evaluate research progress.
Currently, RoboCup has three major domains:
RoboCupSoccer
Simulation
League
2D,
3D, 3D Development, Mixed Reality
Small
Size Robot League
Middle
Size Robot League
Four-Legged
Robot League (-2007) > Standard
Platoform (2008- )
Humanoid
League (from 2002)
Kid-size,
Teen-size
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